devwiki:vuforia

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devwiki:vuforia [2022/04/16 01:54] – [Vuforia Base Setup] yingdevwiki:vuforia [2022/04/23 01:44] (current) ying
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     - go to target manager tab on the webpage (next to license manager)     - go to target manager tab on the webpage (next to license manager)
     - Add Database, to store the image track references     - Add Database, to store the image track references
-    - click the database to add the target, (normally image designed to print on A4 paper)+    - click the database to add the target, (normally image designed to print on A4 paper 0.29 x 0.2 in size) 
 +      * marker must be contrast in term of greyscale (good like edge detection, not like gradient) 
 +      * corner is good, round edge is bad 
 +      * marker must be no repeat or pattern in itself 
 +      * feature points evenly distributed and enough feature points 
 +      * jpg, png and enough resolution 
 +      * print size at least > 12cm in size
     - once done, click Download Database as another unitypackage.     - once done, click Download Database as another unitypackage.
   * get vuforia base and database package into unity project   * get vuforia base and database package into unity project
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 Extra ImageTarget setting: Extra ImageTarget setting:
   * Observer event handler:   * Observer event handler:
-    * tracked: once track disappear, object disappear +    * tracked: once track disappear, object disappear (good for book flip, since content should go once track mark is gone) 
-    * tracked or extended tracked: once tracked disappear, object will stay in last tracked place+    * tracked or extended tracked: once tracked disappear, object will stay in last tracked place (good for object showcase)
   * smooth transition on pose jump (if checked):   * smooth transition on pose jump (if checked):
     * smooth update action on object position (so it will move slowly to new updated track position)     * smooth update action on object position (so it will move slowly to new updated track position)
 +
 +====== Vuforia markless Setup ======
 +
 +  * add AR Camera, Ground Plane Stage, Plane Finder
 +  * put your object as child of Ground Plane Stage
 +  * now done.
 +
 +Customize:
 +  * Plane Finder: > Content Positioning Behavior (script)
 +    * option 1: duplicate stage checked > it will place multi copy when click
 +    * option 2: duplicate stage unchecked > it will show one copy and it will update position when click
 +    * option 3: on Content placed (new function) plane Finder > gameObject.setActive (only first click)
 +  * floor indicator customize:
 +    * Plane Finder > PlaneFinderBehavior (script) > Plane indicator: make your copy of DefaultPlaneIndicator prefab
 +
 +
  • devwiki/vuforia.1650074094.txt.gz
  • Last modified: 2022/04/16 01:54
  • by ying