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USD info
USD file can contain all kinds of data, like model, material, animation, bone, and others
USD stage, it is like file reference, import as USD stage will not bring the actual data into software but reference loading it.
related tools
- nvidia usd tools (win/linux): https://developer.nvidia.com/usd
related info
- usd blender import output: https://www.youtube.com/watch?v=spBpNlvbCgw
- Animation Workflows Using Unreal Engine and Maya : https://www.youtube.com/watch?v=Ddu7TAICAXw
- arnold render and usd: https://docs.arnoldrenderer.com/display/A5ARP/Introduction+to+Arnold+USD
- vray render and usd: https://www.chaos.com/blog/getting-started-with-usd-and-hydra-in-v-ray
- vray for maya: https://www.chaos.com/vray/maya
- vray for unreal: https://www.chaos.com/vray/unreal
- omniverse and usd:
- omni create system requirement: https://docs.omniverse.nvidia.com/app_create/common/technical-requirements.html
- MDL and vMaterial: https://www.nvidia.com/en-us/design-visualization/technologies/vmaterials/
Video info:
- Exploring USD: The HTML for 3D Virtual World