devwiki:vr

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devwiki:vr [2022/06/25 10:49] – [VR quick workflow] yingdevwiki:vr [2022/06/29 17:24] – [VR Framework setup] ying
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       * Screen Fader:  change fade in/out speed to adjust screen fade           * Screen Fader:  change fade in/out speed to adjust screen fade    
              
 +**Make Object Grabbale**
 +  * object + rigidbody + Grabbale script + grabbale layer (so no push with your body)
 +    * grab button: use Grabber button
 +    * grab mechanic: (precise = grab offset; snap = in pivot position)
 +    * grab physics: (none=cant grab; physicivelocity=ok; kinematic=laggy)
 +    * remote grab: aimming with auto grab (linear, velocity, flick == how it fly to you)
 +    * hand options (hide hand, parent to hand = fast calculation; snap hand = hand pose)
 +    * can be dropped / snap to snap zone / force disable kinematic on drop
 +    * break distance= release on hand drag gap when fighting with physics
 +    * hand pose=grab pose
 +    * secondary grab behavior (change hands or holds both hands)
 +    * grab point (a transform like cup handle for grab point; require: snap hand model + grab snap)
 +      * create null object + Grab Point script
 +  * extra sound = Grabbable Haptics script + audio source +  Collision sound script  
 +  * (How it works: under 
 +  * XR Rig/PlayerController/CameraRig/TrackingSpace/RightHandAnchor/RightControllerAnchor/RightController/Grabber;
 +**Make Object highlight**
 +  * replace BNG Framework/scripts/component, GrabbableHighlight.cs + OutlineEffect folder add
 +  * outline effect component into CenterEyeAnchor
 +  * object + GrabbableHighlight
 +others:
 +  * + grabbable highligh material script 
 +  * + rigt helper
  
 ====== VR quick workflow ====== ====== VR quick workflow ======
  • devwiki/vr.txt
  • Last modified: 2022/07/02 03:57
  • by ying