devwiki:arfoundation

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devwiki:arfoundation [2022/05/21 18:30] – [AR Foundation Setup - markerless v2] yingdevwiki:arfoundation [2022/05/24 12:10] (current) – [Other related info] ying
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   - create GameObject Prefab   - create GameObject Prefab
     - root GameObject > - add: collider (if its children no collider)     - root GameObject > - add: collider (if its children no collider)
-    - root GameObject > - add : AR selection [opt: ARSelectionInteractableAuto.cs]; (selection > put obj for selection visualizer)+    - root GameObject > - add : AR selection interactable 
       - (opt) quad obj prefab with new material (unlit/transparent > with texture)       - (opt) quad obj prefab with new material (unlit/transparent > with texture)
 +      - put that selector prefab inside the GameObject prefab, hide, and drag it to selector indicator.
 +      - alternative: [opt for single prefab case: ARSelectionInteractableAuto.cs];
     - root GameObject > - add : Translation [opt: ARTranslationInteractableAnchor.cs]     - root GameObject > - add : Translation [opt: ARTranslationInteractableAnchor.cs]
     - root GameObject > - add : Rotation/Scale interactable component     - root GameObject > - add : Rotation/Scale interactable component
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   * https://www.quality-wolves.com/arkit-vs-arcore-vs-vuforia   * https://www.quality-wolves.com/arkit-vs-arcore-vs-vuforia
 +
 +Tool:
 +  * view phone screen on windows:
 +    * https://github.com/Genymobile/scrcpy
  
  • devwiki/arfoundation.1653157818.txt.gz
  • Last modified: 2022/05/21 18:30
  • by ying