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  1. Trace
  2. vr360

graphic:pipeline:vr360

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360 Graphic Generation

  • most image we see are rectilinear images, while when you wanter super wide view, 180 degree fisheye or 360 degree spheric image, you need to create a virtual camera that in that form to create it.

Refer

  • https://fredrikaverpil.github.io/2012/12/12/generating-a-spherical-hdr-image-with-vray-for-maya/
  • graphic/pipeline/vr360.txt
  • Last modified: 2016/12/08 22:19
  • by ying
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