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— | appwiki:cinema4d [2021/08/28 08:04] (current) – created ying | ||
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+ | ====== C4D content management ====== | ||
+ | |||
+ | C4D content preset is huge, and without custom management, it is hard to cross-manage all asset and pathes in projects. | ||
+ | * software version cause app folder app different | ||
+ | * user name and computer name cause user pref path different | ||
+ | Thus, best way to manually manage all the C4D content path, like asset, lib, plugins | ||
+ | |||
+ | * C4D default library location is at | ||
+ | - C4D_app/ | ||
+ | - %appdata%\MAXON\CINEMA 4D R?? | ||
+ | * C4D additional custom location can be added using environment variable < | ||
+ | D: | ||
+ | </ | ||
+ | |||
+ | * ref: | ||
+ | * https:// | ||
+ | |||
+ | * C4D plugin path can be customized as well like above but with environment variable < | ||
+ | D: | ||
+ | </ | ||
+ | |||
+ | * C4D content' | ||
+ | * for some asset or plugins, they have a texture folder included, and you need to manually (if not auto) add the texture folder path in C4D preference panel (Ctrl+E) | ||
+ | * under Files tab, and put the texture folder path of missing content asset there | ||
+ | ====== Problem and Fix ====== | ||
+ | |||
+ | **Problem: C4D extrude tool fighting with wacom pen** | ||
+ | * solution: | ||