Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== C4D content management ====== C4D content preset is huge, and without custom management, it is hard to cross-manage all asset and pathes in projects. * software version cause app folder app different * user name and computer name cause user pref path different Thus, best way to manually manage all the C4D content path, like asset, lib, plugins * C4D default library location is at - C4D_app/library/browser - %appdata%\MAXON\CINEMA 4D R??_XXXX\library\browser * C4D additional custom location can be added using environment variable <code>C4D_BROWSERLIBS D:\C4D_lib_extra;E:\C4D_lib_example_like_this </code> * ref: * https://www.youtube.com/watch?v=pyrEevPPtRM * C4D plugin path can be customized as well like above but with environment variable <code>C4D_PLUGINS_DIR D:\C4D_plugin_extra;E:\C4D_plugin_example_like_this </code> * C4D content's texture path management * for some asset or plugins, they have a texture folder included, and you need to manually (if not auto) add the texture folder path in C4D preference panel (Ctrl+E) * under Files tab, and put the texture folder path of missing content asset there ====== Problem and Fix ====== **Problem: C4D extrude tool fighting with wacom pen** * solution:make sure Edit menu > Preference > Input device tab > Graphics Tablet is checked appwiki/cinema4d.txt Last modified: 2021/08/28 08:04by ying