Table of Contents

Basic Photoshop Workflow

  1. (optional)
    • method 1: RAW development to image with simple color correction (no sharp, no contrast process),
      1. then export as original image
    • method 2: directly export 16 bit tiff as original image
  2. original image (optional in 16-bit tiff for more color pulling and pushing)
  3. Clone, Fix, Retouch layers
  4. Color Correction layers
  5. Color Grading layers
  6. duplicate result layers for sharpen and blur

ref: https://fstoppers.com/education/speed-your-retouching-six-easy-tips-75929

RAW vs 16-bit tiff

ref: * http://www.thephoblographer.com/2011/09/26/are-tiffs-and-raws-really-the-same-thing/

Rotoscope - Vector Masking Workflow

  1. Use Pen tool to draw the outline of the object
    1. for “out of focus” or “motion blur” area, the line should be either following the inner blur radius or outer blur radius (but overall should be consistent)
  2. generate a bitmap/pixel version mask from it
  3. use blur brush with controlled strength to smooth out the transition area,
    1. for sharp edge, the transition area of mask should be around 0.5 to 1 pixel
    2. for blurred transition area of mask, should be manual painted to a natural level
  4. then, use level edit to controlling the shrink in and out of overall transition area, (basically shifting the black and white for the grey area; so you can use dodge and burn technique as well)

Retouch Part

Work Reference

Important Tips

Words about digital photo editing and creation

Because

  1. Wide angles lens are expensive
  2. large aperture lens are expensive
  3. MegaPixel sensor camera used to be expensive (my 1st camera is 3MP)
  4. High sensitivity sensor camera are expensive

We achieve the same thing digitally with free photo eiditing software, Krita or GIMP.

Digital Only stuff

HDR Merge

Color Grading

Common Technique

Skin Perfection

Of course, before any below method, please use heal brush or patch tool to fix big holes of skins

Overlay + Invert + Highpass Filter (blur) + Gaussian Blur Filter (sharp) Method

  1. duplicate layer and apply overlay blend mode
  2. invert layer
  3. add highpass filter to blur it like 10 point setting
  4. then Gaussian blur filter to sharp it a bit
  5. mask

Highpass filter (3x,18), Gaussian Blur (1x, 6), Invert, Linear Light mode (corner blend option)

  1. duplicate layer
  2. highpass filter (3x, 18)
  3. Gaussian blur filter (1x, 6)
  4. Invert
  5. linear light mode (corner blend option)
  6. mask

Median Filter (10)

  1. duplicate layer
  2. Noise: Median Filter (10)
  3. mask

Surface Blur Filter (5,15)

  1. duplicate layer
  2. Blur: Surface Blur Filter (5,15)
  3. mask

Highpass Filter (10), De-saturate, Invert, Softlight/Hardlight mode

  1. duplicate layer
  2. highpass filter (10) to get details,
  3. de-saturate to get detail line information only
  4. Invert to get smooth area information only
  5. softlight/hardlight mode to blend into smooth area
  6. mask

Summary of all above method and theories behind it:

and more scientific accurate way of detail (high frequency image data) and smooth area (low frequency image data)seperation and process

  1. prepare layers:
    1. high frequency layer: fill with 50% gray
    2. low frequency layer: duplicated image with Gaussian Blur all fine detail.
  2. write out into high frequency layer
    1. select high frequency layer, choose Apply Image (8 bit, Source: LowFrequencyLayer, RGB, Subtract, scale 2, offset 128)
    2. linear light mode
  3. soften and even out color and tone transitions on the Low Frequency layer

Oil Spot removal

Use before Shots

additional ref